Flag Football Practice Plan
Set the length, age group and players to get a timed practice plan with drills and water breaks.
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How to use the Flag Football Practice Plan
- Pick a practice length: 30, 45, 60, 75, 90 or 120 minutes.
- Choose an age group: 5-7, 8-10 or 11-14.
- Enter the number of players at practice. Drills that need more players than you have are left out.
- Optional: enter a start time, such as 5:30 PM, to turn the plan into clock times.
- Tap any focus buttons you want: Flag pulling, Evasion, Passing, Catching, Routes, Defense or Snapping.
- Read the plan table. Each row is one block with its number of minutes.
- Press Different drills to re-roll the drill choices if you want other options.
- Scroll down to “The drills in this plan” to see every drill with its diagram, setup, steps and coaching points. All drills opens the full drill library.
Press Print to print the plan with every drill card under it. Press Copy link to share a link that keeps your settings.
Change any setting and the plan is rebuilt at once. Copy link keeps your length, age group, players, focus and start time, so an assistant coach opens exactly the same plan.
With a start time entered, such as 5:30 PM or 17:30, the first column shows clock times; without one it shows the minute each block starts, such as min 22.
How long should a flag football practice be?
The tool offers 30 to 120 minutes, and 60 minutes is enough for a full session with a warm-up, skill work, play installation and a scrimmage. Many coaches keep sessions for ages 5-7 shorter, around 45 minutes, with simple drills and plenty of game time.
How do you structure a flag football practice?
A practice works best in blocks, each with a clear job. This tool’s rule of thumb (not an official standard) is: warm-up about 15 percent of the time, at least 5 minutes; skill drills in 5- or 10-minute blocks; team time of about 15 percent for installing plays; and a scrimmage of about 25 percent, or 20 percent for ages 5-7.
For example, a 60-minute practice for ages 8-10 with 10 players could look like this:
- Warm-up: Flag Tag, 10 minutes
- Sideline Flag Pull, 10 minutes
- Water break, 2 minutes
- 1-on-1 Routes, 5 minutes
- Target Passing, 6 minutes
- Team time: Play Walk-Through, 10 minutes
- Water break, 2 minutes
- Controlled Scrimmage, 15 minutes
Those blocks add up to exactly 60 minutes. Warm-up and drills come first, so players are ready when the scrimmage starts.
How often should kids get water breaks?
A 2-minute water break roughly every 25 minutes is the tool’s guideline. In a 60-minute plan, that means two short breaks. Kids are active the whole time, so breaks are part of the schedule rather than something added at the end. On hot days, add extra breaks yourself; the plan is a starting point, not a rule.
What should the first practice cover?
For a brand-new team, keep the first practice simple: a flag-pulling game to warm up, the snap and the handoff, two or three routes, and one or two plays walked through slowly before a short scrimmage. Set the focus buttons to Flag pulling and Snapping, choose your age group, and print the plan so assistant coaches know which station they run. Pick the plays from our youth flag football plays and teach the rules players meet first: no tackling, no flag guarding, and the rusher starting at 7 yards.
Every drill in the plan is one of the 16 drills in our drill library, with a diagram you can print.
Frequently asked questions
Is it free and do I need an account?
Yes. The tool is free, needs no sign-up and runs in your browser. Nothing is uploaded.
Can I print it or save it as a PDF?
Press Print to print the plan. To save a file instead, choose the PDF option in your browser’s print window.
Does it work on a phone or tablet?
Yes. The settings and the plan table fit a phone screen, so you can follow the plan at practice.
What happens if I have fewer than 8 players?
The scrimmage changes to 3-on-2 Keep Away. Drills that need more players than you have are left out of the plan.
Can I get different drills for the same practice?
Yes. Press Different drills to re-roll the drill choices and see other options.
Can I change a drill in the plan?
Press Different drills until you like the choice; each press picks other drills that fit the same age group and player count. The table also lists the minutes for every block, so you can move one by hand on the printout.
Is the plan an official standard?
No. The split between warm-up, drills, team time and scrimmage is our rule of thumb, stated above. Change it to suit your team.
Can I use what I make here commercially?
Yes. Sheets, cards, diagrams and PDFs you make with this tool are yours to print, hand out, sell or put in your own products, such as a coaching book on KDP or a printable on Etsy, with no credit needed. You may not copy the tool or the site itself; see the terms.
Related tools
- Flag football drills: Browse drill ideas when you want to swap one out or plan a specific skill.
- Flag football rules: Check the rules before you teach a scrimmage or a new play.
- Youth flag football plays: Find simple plays to install during your team time block.
- Flag football playbook PDF: Get a playbook to hand out to players and parents.
- Football whiteboard: Draw plays and routes on a board to explain them before practice.
- Flag football positions: Look up what each position does when you assign roles.